Navigation
API > API/Plugins > API/Plugins/StateTreeEditorModule
References
Module | StateTreeEditorModule |
Header | /Engine/Plugins/Runtime/StateTree/Source/StateTreeEditorModule/Public/StateTreeNodeClassCache.h |
Include | #include "StateTreeNodeClassCache.h" |
Syntax
USTRUCT&40;&41;
struct FStateTreeNodeClassData
Remarks
Describes a class or struct. If the class or struct is from a package that is not yet loaded, the data will update on GetStruct/Class/Scripstruct()
Constructors
Type | Name | Description | |
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FStateTreeNodeClassData
(
UStruct* InStruct |
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FStateTreeNodeClassData
(
const FString& InClassAssetName, |
Functions
Type | Name | Description | |
---|---|---|---|
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UClass * | GetClass
(
bool bSilent |
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UScriptStruct * | GetScriptStruct
(
bool bSilent |
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UStruct * | GetStruct
(
bool bSilent |
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FName |