Navigation
API > API/Plugins > API/Plugins/StateTreeEditorModule > API/Plugins/StateTreeEditorModule/FStateTreeNodeClassCache
References
Module | StateTreeEditorModule |
Header | /Engine/Plugins/Runtime/StateTree/Source/StateTreeEditorModule/Public/StateTreeNodeClassCache.h |
Include | #include "StateTreeNodeClassCache.h" |
void GetScripStructs
&40;
UScriptStruct &42; BaseStruct,
TArray< TSharedPtr< FStateTreeNodeClassData >> & AvailableClasses
&41;
Remarks
Returns know derived ScriptStructs based on provided base. If the base struct is not added as root ScriptStruct, nothing is returned.