Navigation
API > API/Plugins > API/Plugins/StateTreeEditorModule
Inheritance Hierarchy
- FStateTreeEditorNode
- TStateTreeEditorNode
References
| Module | StateTreeEditorModule |
| Header | /Engine/Plugins/Runtime/StateTree/Source/StateTreeEditorModule/Public/StateTreeEditorNode.h |
| Include | #include "StateTreeEditorNode.h" |
Syntax
USTRUCT ()
struct FStateTreeEditorNode
Remarks
Base for Evaluator, Task and Condition nodes.
Variables
| Type | Name | Description | |
|---|---|---|---|
| uint8 | ConditionIndent | ||
| PRAGMA_DISABLE_DEPRECATION_WARNINGS EStateTreeConditionOperand | ConditionOperand | ||
| uint8 | ExpressionIndent | ||
| EStateTreeExpressionOperand | ExpressionOperand | ||
| FGuid | ID | ||
| FInstancedStruct | Instance | ||
| TObjectPtr< UObject > | InstanceObject | ||
| FInstancedStruct | Node |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FStateTreeEditorNode
(
const FStateTreeEditorNode& |
|||
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| FStateTreeDataView | GetInstance () |
||
| FStateTreeDataView | GetInstance () |
||
| FName | GetName () |
This is used to name nodes for runtime, as well as for error reporting. | |
| void | Reset () |
Operators
| Type | Name | Description | |
|---|---|---|---|
| FStateTreeEditorNode & | operator=
(
const FStateTreeEditorNode& |
||
| FStateTreeEditorNode & |