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API > API/Plugins > API/Plugins/StateTreeEditorModule > API/Plugins/StateTreeEditorModule/FStateTreeEditorNode
References
| Module | StateTreeEditorModule |
| Header | /Engine/Plugins/Runtime/StateTree/Source/StateTreeEditorModule/Public/StateTreeEditorNode.h |
| Include | #include "StateTreeEditorNode.h" |
| Source | /Engine/Plugins/Runtime/StateTree/Source/StateTreeEditorModule/Private/StateTreeEditorNode.cpp |
FName GetName() const
Remarks
This is used to name nodes for runtime, as well as for error reporting. If the node has a specified name, used that, or else of return the display name of the node. name of the node.