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API > API/Plugins > API/Plugins/SpatialReadiness
| Name | FSpatialReadinessSimCallbackInput |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/SpatialReadiness/Source/SpatialReadiness/Public/SpatialReadinessSimCallback.h |
| Include Path | #include "SpatialReadinessSimCallback.h" |
Syntax
struct FSpatialReadinessSimCallbackInput : public Chaos::FSimCallbackInput
Inheritance Hierarchy
- FSimCallbackInput → FSpatialReadinessSimCallbackInput
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| UnreadyVolumesToAdd | TSet< Chaos::FSingleParticlePhysicsProxy * > | SpatialReadinessSimCallback.h | ||
| UnreadyVolumesToRemove | TSet< Chaos::FSingleParticlePhysicsProxy * > | SpatialReadinessSimCallback.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Reset() |
SpatialReadinessSimCallback.h |