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API > API/Plugins > API/Plugins/SoundMod > API/Plugins/SoundMod/USoundNodeModPlayer
- UObject::Serialize()
- USoundNode::Serialize()
- USoundNodeModPlayer::Serialize()
References
| Module | SoundMod |
| Header | /Engine/Plugins/Runtime/SoundMod/Source/SoundMod/Public/SoundNodeModPlayer.h |
| Include | #include "SoundNodeModPlayer.h" |
| Source | /Engine/Plugins/Runtime/SoundMod/Source/SoundMod/Private/SoundNodeModPlayer.cpp |
virtual void Serialize
&40;
FArchive & Ar
&41;
Remarks
Handles reading, writing, and reference collecting using FArchive. This implementation handles all FProperty serialization, but can be overridden for native variables.