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Unreal Engine C++ API Reference > Plugins > SoundCueTemplates > USoundCueDistanceCrossfade
- USoundCueTemplate::OnRebuildGraph()
- USoundCueDistanceCrossfade::OnRebuildGraph()
References
Module | SoundCueTemplates |
Header | /Engine/Plugins/Runtime/SoundCueTemplates/Source/SoundCueTemplates/Public/SoundCueDistanceCrossfade.h |
Include | #include "SoundCueDistanceCrossfade.h" |
Source | /Engine/Plugins/Runtime/SoundCueTemplates/Source/SoundCueTemplates/Private/SoundCueDistanceCrossfade.cpp |
virtual void OnRebuildGraph
&40;
USoundCue & SoundCue
&41; const
Remarks
Overload with logic to rebuild the node graph when user-facing properties are changed