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This is the base struct to inherit from to store custom state data associated to a slot
| Name | FSmartObjectSlotStateData |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/SmartObjects/Source/SmartObjectsModule/Public/SmartObjectTypes.h |
| Include Path | #include "SmartObjectTypes.h" |
Syntax
USTRUCT (Meta=(Hidden))
struct FSmartObjectSlotStateData