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API > API/Plugins > API/Plugins/GameplayInteractionsModule
Data added to a Smart Object slot when interaction is started on it. Allows to look up the user.
| Name | FGameplayInteractionSlotUserData |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/GameplayInteractions/Source/GameplayInteractionsModule/Public/GameplayInteractionsTypes.h |
| Include Path | #include "GameplayInteractionsTypes.h" |
Syntax
USTRUCT (BlueprintType )
struct FGameplayInteractionSlotUserData : public FSmartObjectSlotStateData
Inheritance Hierarchy
- FSmartObjectSlotStateData → FGameplayInteractionSlotUserData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| GameplayInteractionsTypes.h | |||
FGameplayInteractionSlotUserData
(
AActor* InUserActor |
GameplayInteractionsTypes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| UserActor | TWeakObjectPtr< AActor > | GameplayInteractionsTypes.h |