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A struct stored for each entry in a named attribute mapping.
| Name | FSkeletonNamedAttributeMappingEntry |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/Animation/SkeletonTemplateFramework/Source/Runtime/Public/SkeletonTemplateFramework/SkeletonTemplate.h |
| Include Path | #include "SkeletonTemplateFramework/SkeletonTemplate.h" |
Syntax
USTRUCT ()
struct FSkeletonNamedAttributeMappingEntry
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AttributeName | FName | The attribute in the set that this value relates to. | SkeletonTemplateFramework/SkeletonTemplate.h |
|
| Value | TObjectPtr< USkeletonTemplateBaseType > | The actual payload data for this entry. | SkeletonTemplateFramework/SkeletonTemplate.h |
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