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API > API/Plugins > API/Plugins/SkeletalMeshMorphTargetEditingTo-
| Name | UMorphTargetEditingToolProperties |
| Type | class |
| Header File | /Engine/Plugins/Experimental/Animation/SkeletalMeshMorphTargetEditingTools/Source/SkeletalMeshMorphTargetEditingTools/Public/MorphTargetEditingToolProperties.h |
| Include Path | #include "MorphTargetEditingToolProperties.h" |
Syntax
UCLASS ()
class UMorphTargetEditingToolProperties : public UInteractiveToolPropertySet
Inheritance Hierarchy
- FWatchablePropertySet → UInteractiveToolPropertySet → UMorphTargetEditingToolProperties
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolPropertySet → UMorphTargetEditingToolProperties
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| EditMorphTargetName | FName | MorphTargetEditingToolProperties.h |
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| MorphTargetNames | TArray< FName > | MorphTargetEditingToolProperties.h | ||
| MorphTargetWeight | float | MorphTargetEditingToolProperties.h |
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| NewMorphTargetName | FName | MorphTargetEditingToolProperties.h |
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| Operation | EMorphTargetEditorOperation | Select a morph target before activating the tool to edit, if nothing is selected, a new morph target is created. | MorphTargetEditingToolProperties.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FName GetEditingMorphTargetName() |
MorphTargetEditingToolProperties.h | ||
| MorphTargetEditingToolProperties.h |