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API > API/Plugins > API/Plugins/SequencerScriptingEditor
| Name | FSequencerChannelProxy |
| Type | struct |
| Header File | /Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScriptingEditor/Public/SequencerCurveEditorObject.h |
| Include Path | #include "SequencerCurveEditorObject.h" |
Syntax
USTRUCT (BlueprintType )
struct FSequencerChannelProxy
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| SequencerCurveEditorObject.h | |||
FSequencerChannelProxy
(
const FName& InChannelName, |
SequencerCurveEditorObject.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ChannelName | FName | SequencerCurveEditorObject.h |
|
|
| Section | TObjectPtr< UMovieSceneSection > | SequencerCurveEditorObject.h |
|