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API > API/Plugins > API/Plugins/SequencerScriptingEditor
| Name | FSequencerBoundObjects |
| Type | struct |
| Header File | /Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScriptingEditor/Public/SequencerTools.h |
| Include Path | #include "SequencerTools.h" |
Syntax
USTRUCT (BlueprintType )
struct FSequencerBoundObjects
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| SequencerTools.h | |||
FSequencerBoundObjects
(
FMovieSceneBindingProxy InBindingProxy, |
SequencerTools.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BindingProxy | FMovieSceneBindingProxy | SequencerTools.h |
|
|
| BoundObjects | TArray< TObjectPtr< UObject > > | SequencerTools.h |
|