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API > API/Plugins > API/Plugins/SequencerScripting > API/Plugins/SequencerScripting/UMovieSceneSequenceExtensions
Description
Add a new binding to this sequence that will spawn the specified object. For level sequences this will make a custom binding of type UMovieSceneSpawnableActorBinding.
| Name | AddSpawnableFromInstance |
| Type | function |
| Header File | /Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieSceneSequenceExtensions.h |
| Include Path | #include "ExtensionLibraries/MovieSceneSequenceExtensions.h" |
| Source | /Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/MovieSceneSequenceExtensions.cpp |
UFUNCTION (BlueprintCallable, Category="Sequencer|Sequence",
Meta=(ScriptMethod, DeprecatedFunction, DeprecationMessage="AddSpawnableFromInstance is deprecated. Please use AddSpawnableFromInstance in the Level Sequence Editor Subsystem"))
static FMovieSceneBindingProxy AddSpawnableFromInstance
(
UMovieSceneSequence * Sequence,
UObject * ObjectToSpawn
)
A unique identifier for the new binding
Parameters
| Name | Remarks |
|---|---|
| Sequence | The sequence to add to |
| ObjectToSpawn | An object instance to use as a template for spawning |