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API > API/Plugins > API/Plugins/SequencerScripting
| Name | FSequencerScriptingRange |
| Type | struct |
| Header File | /Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/SequencerScriptingRange.h |
| Include Path | #include "SequencerScriptingRange.h" |
Syntax
USTRUCT (BlueprintType )
struct FSequencerScriptingRange
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSequencerScriptingRange() |
SequencerScriptingRange.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bHasEnd | uint8 | SequencerScriptingRange.h |
|
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| bHasStart | uint8 | SequencerScriptingRange.h |
|
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| ExclusiveEnd | int32 | SequencerScriptingRange.h |
|
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| InclusiveStart | int32 | SequencerScriptingRange.h |
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| InternalRate | FFrameRate | SequencerScriptingRange.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TRange< FFrameNumber > ToNative
(
FFrameRate OutputRate |
SequencerScriptingRange.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FSequencerScriptingRange FromNative
(
const TRange< FFrameNumber >& InRange, |
SequencerScriptingRange.h | ||
static FSequencerScriptingRange FromNative
(
const TRange< FFrameNumber >& InRange, |
SequencerScriptingRange.h |