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Unreal Engine C++ API Reference > Plugins > SequencerScripting > ExtensionLibraries
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UBlueprintFunctionLibrary
- UMovieScenePropertyTrackExtensions
References
Module | SequencerScripting |
Header | /Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieScenePropertyTrackExtensions.h |
Include | #include "ExtensionLibraries/MovieScenePropertyTrackExtensions.h" |
Syntax
UCLASS&40;&41;
class UMovieScenePropertyTrackExtensions : public UBlueprintFunctionLibrary
Remarks
Function library containing methods that should be hoisted onto UMovieScenePropertyTrack for scripting
Functions
Type | Name | Description | |
---|---|---|---|
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UEnum * | GetByteTrackEnum
(
UMovieSceneByteTrack* Track |
Get this byte track's enum |
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UClass * | Get this object property track's property class | |
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FName | GetPropertyName
(
UMovieScenePropertyTrack* Track |
Get this track's property name |
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FString | GetPropertyPath
(
UMovieScenePropertyTrack* Track |
Get this track's property path |
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FName | GetUniqueTrackName
(
UMovieScenePropertyTrack* Track |
Get this track's unique name |
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void | SetByteTrackEnum
(
UMovieSceneByteTrack* Track, |
Set this byte track's enum |
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void | SetObjectPropertyClass
(
UMovieSceneObjectPropertyTrack* Track, |
Set this object property track's property class |
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void | SetPropertyNameAndPath
(
UMovieScenePropertyTrack* Track, |
Set this track's property name and path |