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API > API/Plugins > API/Plugins/SequencerAnimTools
The way this sequencer pivot tool works is that it will use modify the incoming selections temp pivot while the mode is active. Reselecting will turn off the mode. Builder for USequencerPivotTool
| Name | USequencerPivotToolBuilder |
| Type | class |
| Header File | /Engine/Plugins/Editor/SequencerAnimTools/Source/SequencerAnimTools/Public/SequencerAnimEditPivotTool.h |
| Include Path | #include "SequencerAnimEditPivotTool.h" |
Syntax
UCLASS ()
class USequencerPivotToolBuilder : public UInteractiveToolBuilder
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolBuilder → USequencerPivotToolBuilder
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UInteractiveTool * BuildTool
(
const FToolBuilderState& SceneState |
SequencerAnimEditPivotTool.h | ||
virtual bool CanBuildTool
(
const FToolBuilderState& SceneState |
SequencerAnimEditPivotTool.h |