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API > API/Plugins > API/Plugins/SequencerAnimTools
IClickBehaviorTarget Wrapper to handle left and right clicks
| Name | FLeftRghtClickBehaviorTarget |
| Type | class |
| Header File | /Engine/Plugins/Editor/SequencerAnimTools/Source/SequencerAnimTools/Public/MotionTrailTool.h |
| Include Path | #include "MotionTrailTool.h" |
Syntax
class FLeftRghtClickBehaviorTarget : public IClickBehaviorTarget
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FLeftRghtClickBehaviorTarget() |
MotionTrailTool.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bClicked | bool | Target will check these and then revert them back after using them. | MotionTrailTool.h | |
| bIsLeft | bool | MotionTrailTool.h | ||
| Target | IClickBehaviorTarget * | MotionTrailTool.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FInputRayHit IsHitByClick
(
const FInputDeviceRay& ClickPos |
MotionTrailTool.h | ||
virtual void OnClicked
(
const FInputDeviceRay& ClickPos |
MotionTrailTool.h | ||
virtual void OnUpdateModifierState
(
int ModifierID, |
MotionTrailTool.h |