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API > API/Plugins > API/Plugins/ScriptableToolsEditorMode > API/Plugins/ScriptableToolsEditorMode/UScriptableToolsModeCustomizatio-
- UDeveloperSettings::GetCategoryName()
- UScriptableToolsModeCustomizationSettings::GetCategoryName()
References
| Module | ScriptableToolsEditorMode |
| Header | /Engine/Plugins/Editor/ScriptableToolsEditorMode/Source/ScriptableToolsEditorMode/Public/ScriptableToolsEditorModeSettings.h |
| Include | #include "ScriptableToolsEditorModeSettings.h" |
virtual FName GetCategoryName() const
Remarks
Gets the category for the settings, some high level grouping like, Editor, Engine, Game...etc.