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Unreal Engine C++ API Reference > Plugins > ScriptableToolsEditorMode > FScriptableToolsEditorModeToolkit
- IToolkit::GetBaseToolkitName()
- FModeToolkit::GetBaseToolkitName()
- FScriptableToolsEditorModeToolkit::GetBaseToolkitName()
References
Module | ScriptableToolsEditorMode |
Header | /Engine/Plugins/Experimental/ScriptableToolsEditorMode/Source/ScriptableToolsEditorMode/Public/ScriptableToolsEditorModeToolkit.h |
Include | #include "ScriptableToolsEditorModeToolkit.h" |
Source | /Engine/Plugins/Experimental/ScriptableToolsEditorMode/Source/ScriptableToolsEditorMode/Private/ScriptableToolsEditorModeToolkit.cpp |
virtual FText GetBaseToolkitName&40;&41; const
Remarks
Returns the localized name of this toolkit type (typically just "