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API > API/Plugins > API/Plugins/ScriptPlugin
Script-extendable component class
| Name | UScriptPluginComponent |
| Type | class |
| Header File | /Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Classes/ScriptPluginComponent.h |
| Include Path | #include "ScriptPluginComponent.h" |
Syntax
UCLASS (Blueprintable, HideCategories=(Object, ActorComponent), EditInlineNew,
Meta=(BlueprintSpawnableComponent), ClassGroup=Script, Abstract, EarlyAccessPreview)
class UScriptPluginComponent : public UActorComponent
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UActorComponent → UScriptPluginComponent
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UScriptPluginComponent
(
const FObjectInitializer& ObjectInitializer |
ScriptPluginComponent.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CallScriptFunction
(
FString FunctionName |
Calls a script-defined function (no arguments) | ScriptPluginComponent.h |
|
Overridden from UActorComponent
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void InitializeComponent() |
ScriptPluginComponent.h | ||
virtual void OnRegister() |
ScriptPluginComponent.h | ||
virtual void OnUnregister() |
ScriptPluginComponent.h | ||
virtual void TickComponent
(
float DeltaTime, |
ScriptPluginComponent.h |