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API > API/Plugins > API/Plugins/SceneStateTasks
| |
|
| Name |
FSceneStateDelayTaskInstance |
| Type |
struct |
| Header File |
/Engine/Plugins/VirtualProduction/SceneState/Source/SceneStateTasks/Public/SceneStateDelayTask.h |
| Include Path |
#include "SceneStateDelayTask.h" |
Syntax
USTRUCT ()
struct FSceneStateDelayTaskInstance : public FSceneStateTaskInstance
Inheritance Hierarchy
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Delay |
float |
The amount to wait for, in seconds |
SceneStateDelayTask.h |
- EditAnywhere
- Category="Delay"
- Meta=(ClampMin="0")
|
| ElapsedTime |
float |
The amount of time elapsed |
SceneStateDelayTask.h |
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