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Context to pass to the Task Desc objects to get information about the Task and Task Instance
| Name | FSceneStateTaskDescContext |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/SceneState/Source/SceneStateEditor/Public/Tasks/SceneStateTaskDesc.h |
| Include Path | #include "Tasks/SceneStateTaskDesc.h" |
Syntax
struct FSceneStateTaskDescContext
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ContextObject | TObjectPtr< const UObject > | Context object (e.g. graph node) using the task desc | Tasks/SceneStateTaskDesc.h | |
| Task | TConstStructView< FSceneStateTask > | Data view of the task | Tasks/SceneStateTaskDesc.h | |
| TaskInstance | TConstStructView< FSceneStateTaskInstance > | Data view of the task instance | Tasks/SceneStateTaskDesc.h |