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Holds all the function instances for a given batch
| Name | FSceneStateFunctionInstanceBatch |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/SceneState/Source/SceneState/Public/Functions/SceneStateFunctionInstanceBatch.h |
| Include Path | #include "Functions/SceneStateFunctionInstanceBatch.h" |
Syntax
USTRUCT ()
struct FSceneStateFunctionInstanceBatch
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FunctionInstances | FInstancedStructContainer | Container holding all the function instances for a batch in a contiguous block of memory | Functions/SceneStateFunctionInstanceBatch.h | |
| FunctionRange | FSceneStateRange | The function range (in absolute index) of the functions within the batch | Functions/SceneStateFunctionInstanceBatch.h |