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API > API/Plugins > API/Plugins/RigVMEditor > API/Plugins/RigVMEditor/Widgets > API/Plugins/RigVMEditor/Widgets/SRigVMGraphNode
- SGraphNode::UseLowDetailPinNames()
- SRigVMGraphNode::UseLowDetailPinNames()
References
| Module | RigVMEditor |
| Header | /Engine/Plugins/Runtime/RigVM/Source/RigVMEditor/Public/Widgets/SRigVMGraphNode.h |
| Include | #include "Widgets/SRigVMGraphNode.h" |
| Source | /Engine/Plugins/Runtime/RigVM/Source/RigVMEditor/Private/Widgets/SRigVMGraphNode.cpp |
virtual bool UseLowDetailPinNames&40;&41; const
Remarks
Should we use low-detail pin names?