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API > API/Editor > API/Editor/GraphEditor > API/Editor/GraphEditor/SGraphNode
- SGraphNode::UseLowDetailPinNames()
- SRigVMGraphNode::UseLowDetailPinNames()
References
| Module | GraphEditor |
| Header | /Engine/Source/Editor/GraphEditor/Public/SGraphNode.h |
| Include | #include "SGraphNode.h" |
virtual bool UseLowDetailPinNames&40;&41; const
Remarks
Should we use low-detail pin names?