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Unreal Engine C++ API Reference > Plugins > RigVMEditor > IRigVMEditorModule
- IRigVMEditorModule::GetInstanceActions()
- FRigVMEditorModule::GetInstanceActions()
References
Module | RigVMEditor |
Header | /Engine/Plugins/Runtime/RigVM/Source/RigVMEditor/Public/RigVMEditorModule.h |
Include | #include "RigVMEditorModule.h" |
void GetInstanceActions
&40;
URigVMBlueprint &42; RigVMBlueprint,
FBlueprintActionDatabaseRegistrar & ActionRegistrar
&41;