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API > API/Plugins > API/Plugins/RigVMEditor > API/Plugins/RigVMEditor/Editor > API/Plugins/RigVMEditor/Editor/FRigVMEditor
- FBlueprintEditor::GetCustomDebugObjects()
- FRigVMEditor::GetCustomDebugObjects()
References
| Module | RigVMEditor |
| Header | /Engine/Plugins/Runtime/RigVM/Source/RigVMEditor/Public/Editor/RigVMEditor.h |
| Include | #include "Editor/RigVMEditor.h" |
| Source | /Engine/Plugins/Runtime/RigVM/Source/RigVMEditor/Private/Editor/RigVMEditor.cpp |
virtual void GetCustomDebugObjects
&40;
TArray< FCustomDebugObject > & DebugList
&41; const
Remarks
Adds to a list of custom objects for debugging beyond what will automatically be found/used