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The Function Interface node is is used as the base class for both the entry and return nodes.
| Name | URigVMFunctionInterfaceNode |
| Type | class |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMModel/Nodes/RigVMFunctionInterfaceNode.h |
| Include Path | #include "RigVMModel/Nodes/RigVMFunctionInterfaceNode.h" |
Syntax
UCLASS (BlueprintType)
class URigVMFunctionInterfaceNode : public URigVMTemplateNode
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → URigVMNode → URigVMTemplateNode → URigVMFunctionInterfaceNode
Derived Classes
Functions
Public
Overridden from URigVMNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FLinearColor GetNodeColor() |
Override node functions. | RigVMModel/Nodes/RigVMFunctionInterfaceNode.h | |
virtual uint32 GetStructureHash() |
Override template node functions. | RigVMModel/Nodes/RigVMFunctionInterfaceNode.h | |
virtual FText GetToolTipText() |
Returns the tooltip of this node. | RigVMModel/Nodes/RigVMFunctionInterfaceNode.h | |
| RigVMModel/Nodes/RigVMFunctionInterfaceNode.h | |||
virtual bool IsDefinedAsVarying() |
Returns true if the node is defined as non-varying. | RigVMModel/Nodes/RigVMFunctionInterfaceNode.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const URigVMPin * FindReferencedPin
(
const URigVMPin* InPin |
RigVMModel/Nodes/RigVMFunctionInterfaceNode.h | ||
const URigVMPin * FindReferencedPin
(
const FString& InPinPath |
RigVMModel/Nodes/RigVMFunctionInterfaceNode.h |