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API > API/Plugins > API/Plugins/RigVMDeveloper > API/Plugins/RigVMDeveloper/FRigVMGraphNodeNameValidator
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual EValidatorResult IsValid
(
const FString& Name, |
EdGraph/RigVMEdGraphNode.h | ||
virtual EValidatorResult IsValid
(
const FName& Name, |
EdGraph/RigVMEdGraphNode.h |
IsValid(const FString &, bool)
| Name | IsValid |
| Type | function |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/EdGraph/RigVMEdGraphNode.h |
| Include Path | #include "EdGraph/RigVMEdGraphNode.h" |
| Source | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Private/EdGraph/RigVMEdGraphNode.cpp |
virtual EValidatorResult IsValid
(
const FString & Name,
bool bOriginal
)
IsValid(const FName &, bool)
| Name | IsValid |
| Type | function |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/EdGraph/RigVMEdGraphNode.h |
| Include Path | #include "EdGraph/RigVMEdGraphNode.h" |
| Source | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Private/EdGraph/RigVMEdGraphNode.cpp |
virtual EValidatorResult IsValid
(
const FName & Name,
bool bOriginal
)