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API > API/Plugins > API/Plugins/RigVMDeveloper
References
| Module | RigVMDeveloper |
| Header | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMBlueprintUtils.h |
| Include | #include "RigVMBlueprintUtils.h" |
Syntax
struct FRigVMBlueprintUtils
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | ForAllRigVMStructs
(
TFunction< void(UScriptStruct*)> InFunction |
Call a function for each valid rig unit struct | |
| void | HandleReconstructAllNodes
(
UBlueprint* InBlueprint |
Handle blueprint node reconstruction | |
| void | HandleRefreshAllNodes
(
UBlueprint* InBlueprint |
Handle blueprint node refresh | |
| void | RemoveMemberVariableIfNotUsed
(
UBlueprint* Blueprint, |
Remove the variable if not used by anybody else but ToBeDeleted | |
| FName | ValidateName
(
UBlueprint* InBlueprint, |