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The action wrapper is used to extract an action from a serialized key.
| Name | FRigVMActionWrapper |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMModel/RigVMControllerActions.h |
| Include Path | #include "RigVMModel/RigVMControllerActions.h" |
Syntax
struct FRigVMActionWrapper
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigVMActionWrapper
(
const FRigVMActionKey& Key |
RigVMModel/RigVMControllerActions.h | ||
FRigVMActionWrapper
(
const FRigVMActionWrapper& Other |
RigVMModel/RigVMControllerActions.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FRigVMActionWrapper() |
RigVMModel/RigVMControllerActions.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| StructOnScope | TSharedPtr< FStructOnScope > | RigVMModel/RigVMControllerActions.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FString ExportText() |
RigVMModel/RigVMControllerActions.h | ||
FRigVMBaseAction * GetAction
(
URigVMController* InLastController |
RigVMModel/RigVMControllerActions.h | ||
const UScriptStruct * GetScriptStruct() |
RigVMModel/RigVMControllerActions.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigVMActionWrapper & operator=
(
const FRigVMActionWrapper& Other |
RigVMModel/RigVMControllerActions.h |