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API > API/Plugins > API/Plugins/RigVM > API/Plugins/RigVM/URigVMEditorSettings
- UDeveloperSettings::GetCategoryName()
- URigVMEditorSettings::GetCategoryName()
References
| Module | RigVM |
| Header | /Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMSettings.h |
| Include | #include "RigVMSettings.h" |
virtual FName GetCategoryName&40;&41; const
Remarks
Gets the category for the settings, some high level grouping like, Editor, Engine, Game...etc.