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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
std::enable_if< std::is_floating_point< T >::value, T >::type tdm::length
(
const vec< L, T >& v |
tdm/Computations.h | ||
std::enable_if< std::is_floating_point< T >::value, T >::type tdm::length
(
const quat< T >& q |
tdm/Computations.h |
tdm::length(const vec< L, T > &)
| Name | tdm::length |
| Type | function |
| Header File | /Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/tdm/Computations.h |
| Include Path | #include "tdm/Computations.h" |
namespace tdm
{
template<dim_t L, typename T>
std::enable_if< std::is_floating_point< T >::value, T >::type tdm::length
(
const vec < L, T > & v
)
}
tdm::length(const quat< T > &)
| Name | tdm::length |
| Type | function |
| Header File | /Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/tdm/Computations.h |
| Include Path | #include "tdm/Computations.h" |
namespace tdm
{
template<typename T>
std::enable_if< std::is_floating_point< T >::value, T >::type tdm::length
(
const quat < T > & q
)
}