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Unreal Engine C++ API Reference > Plugins > RigLogicLib > pma > utils
Type
typedef impl::ManagedInstance< std::unique_ptr< TBase, std::function< void(TBase &42;)> >, TTarget, TBase > UniqueInstance
References
Module | RigLogicLib |
Header | /Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/pma/utils/ManagedInstance.h |
Include | #include "pma/utils/ManagedInstance.h" |