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Unreal Engine C++ API Reference > Plugins > RigLogicLib > dna
Classes
Type | Name | Description | |
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BehaviorReader | Read-only accessors for DNA attributes that define the rig's evaluation. | |
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BehaviorWriter | Write-only accessors for DNA attributes that define the rig's evaluation. | |
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CoordinateSystem | ||
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DefinitionReader | Read-only accessors for DNA attributes that represent the rig's static data. | |
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DefinitionWriter | Write-only accessors for DNA attributes that represent the rig's static data. | |
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DescriptorReader | Read-only accessors for various metadata about the character and the rig. | |
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DescriptorWriter | Write-only accessors to various metadata about the character and the rig. | |
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GeometryReader | Read-only accessors to the geometry data associated with a rig. | |
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GeometryWriter | Write-only accessors for the geometry data associated with a rig. | |
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HeaderReader | Read-only accessors to the header data associated with a rig. | |
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HeaderWriter | Write-only accessors for the header data associated with a rig. | |
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MachineLearnedBehaviorReader | Read-only accessors to the neural network data associated with a rig. | |
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MachineLearnedBehaviorWriter | Write-only accessors for the neural network data associated with a rig. | |
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MeshBlendShapeChannelMapping | Mapping that associates a blend shape channel to it's mesh. | |
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TextureCoordinate | ||
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VertexLayout |
Typedefs
Enums
Type | Name | Description | |
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dna::ActivationFunction | ||
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dna::Archetype | ||
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dna::Direction | ||
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dna::Gender | ||
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dna::RotationUnit | ||
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dna::TranslationUnit |