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Unreal Engine C++ API Reference > Plugins > RigLogicLib > dna > layers
References
Module | RigLogicLib |
Header | /Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/dna/layers/DefinitionReader.h |
Include | #include "dna/layers/DefinitionReader.h" |
Syntax
struct MeshBlendShapeChannelMapping
Remarks
Mapping that associates a blend shape channel to it's mesh.
Variables
Type | Name | Description | |
---|---|---|---|
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std::uint16_t | blendShapeChannelIndex | |
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std::uint16_t | meshIndex |