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Unreal Engine C++ API Reference > Plugins > RigLogicLib > dna > layers > GeometryReader
Warnings meshIndex must be less than the value returned by getMeshCount. blendShapeTargetIndex must be less than the value returned by getBlendShapeTargetCount.
References
Module | RigLogicLib |
Header | /Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/dna/layers/GeometryReader.h |
Include | #include "dna/layers/GeometryReader.h" |
ConstArrayView< float > getBlendShapeTargetDeltaZs
&40;
std::uint16_t meshIndex,
std::uint16_t blendShapeTargetIndex
&41; const
Remarks
This is an advanced API for performance critical access, for more convenient usage see getBlendShapeTargetDelta.
meshIndex must be less than the value returned by getMeshCount.
blendShapeTargetIndex must be less than the value returned by getBlendShapeTargetCount. View over all Z values.
Parameters
Name | Description |
---|---|
meshIndex | A mesh's position in the zero-indexed array of meshes. |
blendShapeTargetIndex | A position in the zero-indexed array of blend shape targets within the specified mesh. |