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Unreal Engine C++ API Reference > Plugins > RigLogicLib > dna > layers > DefinitionWriter
References
Module | RigLogicLib |
Header | /Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/dna/layers/DefinitionWriter.h |
Include | #include "dna/layers/DefinitionWriter.h" |
void setJointName
&40;
std::uint16_t index,
const char &42; name
&41;
Remarks
The joint name storage will be implicitly resized (if needed) to provide storage for the number of names that is inferred from the specified index.
The passed in name is copied, which will involve an additional allocation.
Parameters
Name | Description |
---|---|
index | A name's position in the zero-indexed array of joint names. |
name | A null-terminated string. |
See Also
Joints