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Unreal Engine C++ API Reference > Plugins > RigLogicLib > dna > layers > DefinitionWriter
References
Module | RigLogicLib |
Header | /Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/dna/layers/DefinitionWriter.h |
Include | #include "dna/layers/DefinitionWriter.h" |
void setJointIndices
&40;
std::uint16_t index,
const std::uint16_t &42; jointIndices,
std::uint16_t count
&41;
Remarks
The index denotes the position of an entire joint index list, not the position of it's individual elements, i.e. the row index in a 2D matrix of joint indices.
The joint index storage will be implicitly resized (if needed) to provide storage for the number of joint indices that is inferred from the specified index.
These indices can be used to access joint names through DefinitionReader::getJointName.
Parameters
Name | Description |
---|---|
index | A position in a zero-indexed array where joint indices are stored. |
jointIndices | The source address from which the joint indices are to be copied. |
count | The number of joint indices to copy. |