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Unreal Engine C++ API Reference > Plugins > RigLogicLib > dna > layers > BehaviorWriter
References
Module | RigLogicLib |
Header | /Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/dna/layers/BehaviorWriter.h |
Include | #include "dna/layers/BehaviorWriter.h" |
void setJointGroupLODs
&40;
std::uint16_t jointGroupIndex,
const std::uint16_t &42; lods,
std::uint16_t count
&41;
Remarks
Each element's position represents the level itself, while the value denotes the number of rows within the joint group belonging to that level. e.g.: [12, 9, 3] | | + LOD-2 contains first 3 rows | + LOD-1 contains first 9 rows
- LOD-0 contains first 12 rows
The joint group storage will be implicitly resized (if needed) to provide storage for the number of joint groups that is inferred from the specified index.
Parameters
Name | Description |
---|---|
jointGroupIndex | A joint group's position in the zero-indexed array of joint groups. |
lods | The source address from which the lod bounds are to be copied. |
count | The number of lod bounds to copy. |
See Also
Joints