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Unreal Engine C++ API Reference > Plugins > RigLogicLib > dna > layers > BehaviorReader
References
Module | RigLogicLib |
Header | /Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/dna/layers/BehaviorReader.h |
Include | #include "dna/layers/BehaviorReader.h" |
ConstArrayView< float > getAnimatedMapToValues&40;&41; const
Remarks
Filter values(upper-bounds) used to decide whether a particular entry should be evaluated or not. View over the array of filter values.
See Also
AnimatedMaps