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Unreal Engine C++ API Reference > Plugins > RigLogicLib > dna
Inheritance Hierarchy
References
Module | RigLogicLib |
Header | /Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/dna/Writer.h |
Include | #include "dna/Writer.h" |
Syntax
class Writer :
public dna::BehaviorWriter,
public dna::GeometryWriter,
public dna::MachineLearnedBehaviorWriter
Remarks
This class combines the various different writer interfaces into a single interface. The artificial separation into multiple interfaces in this case just mirrors the structure of the Reader hierarchy, as it's not possible to selectively write only specific layers.
Destructors
Type | Name | Description | |
---|---|---|---|
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~Writer () |
Functions
Type | Name | Description | |
---|---|---|---|
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void | setFrom
(
const Reader* source, |
Initialize the Writer from the given Reader. |