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API > API/Plugins > API/Plugins/ReplicationGraph > API/Plugins/ReplicationGraph/UReplicationGraphNode_ActorListF- > API/Plugins/ReplicationGraph/UReplicationGraphNode_ActorListF-/FSettings
Threshold for dynamically balancing buckets bsaed on number of actors in this node. E.g, more buckets when there are more actors.
| Name | FBucketThresholds |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraph.h |
| Include Path | #include "ReplicationGraph.h" |
Syntax
struct FBucketThresholds
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FBucketThresholds
(
int32 InMaxActors, |
ReplicationGraph.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MaxActors | int32 | ReplicationGraph.h | ||
| NumBuckets | int32 | ReplicationGraph.h |