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API > API/Plugins > API/Plugins/ReplicationGraph > API/Plugins/ReplicationGraph/UReplicationGraphNode_ActorListF-
| |
|
| Name |
FSettings |
| Type |
struct |
| Header File |
/Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraph.h |
| Include Path |
#include "ReplicationGraph.h" |
Syntax
struct FSettings
Structs
| Name |
Remarks |
| FBucketThresholds |
Threshold for dynamically balancing buckets bsaed on number of actors in this node. E.g, more buckets when there are more actors. |
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| BucketThresholds |
TArray< FBucketThresholds, TInlineAllocator< 4 > > |
|
ReplicationGraph.h |
|
| EnableFastPath |
bool |
|
ReplicationGraph.h |
|
| FastPathFrameModulo |
int32 |
|
ReplicationGraph.h |
|
| ListSize |
int32 |
|
ReplicationGraph.h |
|
| NumBuckets |
int32 |
|
ReplicationGraph.h |
|
Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
void CountBytes
(
FArchive& Ar
) const
|
|
ReplicationGraph.h |
|