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Unreal Engine C++ API Reference > Plugins > ReplicationGraph > UReplicationGraphNode
References
Module | ReplicationGraph |
Header | /Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraph.h |
Include | #include "ReplicationGraph.h" |
Source | /Engine/Plugins/Runtime/ReplicationGraph/Source/Private/ReplicationGraph.cpp |
bool RemoveChildNode
&40;
UReplicationGraphNode &42; OutChildNode,
UReplicationGraphNode::NodeOrdering NodeOrder
&41;
Remarks
Remove a child node from our list and flag it for destruction. Returns if the node was found or not