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Unreal Engine C++ API Reference > Plugins > ReplicationGraph > UReplicationGraph
References
Module | ReplicationGraph |
Header | /Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraph.h |
Include | #include "ReplicationGraph.h" |
Syntax
struct FPrioritizationConstants
Remarks
Prioritization Constants: these affect how the final priority of an actor is calculated in the prioritize phase
Variables
Type | Name | Description | |
---|---|---|---|
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float | MaxDistanceScaling | |
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uint32 | MaxFramesSinceLastRep |