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API > API/Plugins > API/Plugins/RenderGridDeveloper > API/Plugins/RenderGridDeveloper/Blueprints > API/Plugins/RenderGridDeveloper/Blueprints/URenderGridBlueprint
- UBlueprint::AlwaysCompileOnLoad()
- UEditorUtilityBlueprint::AlwaysCompileOnLoad()
- URenderGridBlueprint::AlwaysCompileOnLoad()
References
| Module | RenderGridDeveloper |
| Header | /Engine/Plugins/Experimental/RenderGrid/Source/RenderGridDeveloper/Public/Blueprints/RenderGridBlueprint.h |
| Include | #include "Blueprints/RenderGridBlueprint.h" |
virtual bool AlwaysCompileOnLoad&40;&41; const
Remarks
Allows derived blueprints to require compilation on load, otherwise they may get treated as data only and not compiled on load.