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ARemoteControlPresetActor |
Copyright Epic Games, Inc. All Rights Reserved. |
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FColorGradingWheelColor |
A color value as represented by a position on a color grading wheel. |
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FColorWheelColor |
A color as represented by a position on a color wheel. |
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FColorWheelColorBase |
Base data for a color represented as its position on a color wheel. |
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FExposedFunction |
Holds an exposed function, its default parameters and owner objects. |
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FExposedProperty |
Holds an exposed property and owner objects. |
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FRCCachedFieldData |
Data cached for every exposed field. |
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FRCCall |
Object to hold a UObject remote call |
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FRCCallReference |
Reference to a function in a UObject |
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FRCFieldMetadata |
Copyright Epic Games, Inc. All Rights Reserved. |
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FRCFieldPathInfo |
Holds a path from a UObject to a field. |
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FRCFieldPathSegment |
RemoteControl Path segment holding a property layer |
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FRCFieldResolvedData |
Copyright Epic Games, Inc. All Rights Reserved. |
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FRCMetadata_bool |
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FRCMetadata_byte |
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FRCMetadata_double |
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FRCMetadata_float |
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FRCMetadata_FName |
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FRCMetadata_FString |
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FRCMetadata_FVector |
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FRCMetadata_int16 |
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FRCMetadata_int32 |
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FRCMetadata_int64 |
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FRCMetadata_int8 |
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FRCMetadata_UClass |
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FRCMetadata_uint16 |
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FRCMetadata_uint32 |
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FRCMetadata_uint64 |
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FRCMetadata_UObject |
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FRCMetadata_UScriptStruct |
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FRCObjectReference |
Reference to a UObject or one of its properties |
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FRemoteControlActor |
Represents an actor exposed in the panel. |
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FRemoteControlEntity |
Base class for exposed objects, properties, functions etc... |
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FRemoteControlField |
Represents a property or function that has been exposed to remote control. |
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FRemoteControlFunction |
Represents a function exposed to remote control. |
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FRemoteControlInitialBindingContext |
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FRemoteControlInstanceMaterial |
Represents a material instance property that has been exposed to remote control. |
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FRemoteControlInstanceMaterialFactory |
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FRemoteControlLogger |
Remote control logger. Generated Log UI and collect logs from APIs and protocols |
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FRemoteControlObjectVersion |
Copyright Epic Games, Inc. All Rights Reserved. |
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FRemoteControlOptionalExposeArgs |
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FRemoteControlPresetExposeArgs |
Arguments used to expose an entity (Actor, property, function, etc.) |
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FRemoteControlPresetGroup |
Represents a group of field and offers operations to operate on the fields inside of that group. |
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FRemoteControlPresetLayout |
Layout that holds groups of fields. |
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FRemoteControlProperty |
Represents a property exposed to remote control. |
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FRemoteControlProtocolBinding |
Struct which holds the bound struct and serialized struct archive |
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FRemoteControlProtocolEntity |
These structures serve both as properties mapping as well as UI generation Protocols should implement it based on the parameters they need. |
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FRemoteControlProtocolMapping |
Mapping of the range of the values for the protocol This class holds a generic range buffer. |
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FResolvePresetControllerArgs |
Arguments for resolving a Controller on a preset. |
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FResolvePresetFieldArgs |
Object to hold information necessary to resolve a preset property/function. |
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IRemoteControlModule |
Interface for the remote control module. |
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IRemoteControlPropertyFactory |
Factory which is creates the instances of FRemoteControlProperty |
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IRemoteControlPropertyHandle |
A handle to a property which is used to read and write the value |
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IRemoteControlPropertyHandleArray |
A handle to an array property which allows you to manipulate the array |
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IRemoteControlPropertyHandleMap |
A handle to a property which allows you to manipulate a Map |
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IRemoteControlPropertyHandleSet |
A handle to a property which allows you to manipulate a Set |
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URCVirtualPropertyBase |
Base class for dynamic virtual properties Remote Control Virtual Properties using Property Bag and FInstancedPropertyBag to serialize FProperties values and UStruct |
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URCVirtualPropertyContainerBase |
Container for more then one Virtual Property |
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URCVirtualPropertyInContainer |
Remote Control Virtual Property which is stores in container with many properties Where Property Bag has more then one Property |
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URCVirtualPropertySelfContainer |
Remote Control Virtual Property which is stores in self defined Property Bag In this case SelfContainer holds only single property in the Property Bag |
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URemoteControlBinding |
Acts as a bridge between an exposed property/function and an object to act on. |
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URemoteControlFunctionLibrary |
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URemoteControlLevelDependantBinding |
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URemoteControlLevelIndependantBinding |
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URemoteControlPreset |
Holds exposed functions and properties. |
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