Navigation
API > API/Plugins > API/Plugins/RemoteControl
Inheritance Hierarchy
- FRemoteControlEntity
- FRemoteControlActor
References
| Module | RemoteControl |
| Header | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlActor.h |
| Include | #include "RemoteControlActor.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FRemoteControlActor : public FRemoteControlEntity
Remarks
Represents an actor exposed in the panel.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FSoftObjectPath | Path | Path to the exposed object. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FRemoteControlActor
(
URemoteControlPreset* InOwner, |
Functions
Overridden from FRemoteControlEntity
| Type | Name | Description | |
|---|---|---|---|
| void | BindObject
(
UObject* InObjectToBind |
Change the object this exposed entity is currently pointing to. | |
| UClass * | Get the class of the object that can hold this field. | ||
| uint32 | Get an identifier for the underlying entity. |